最近在弄3d模型,每次隐藏/显示物体都要鼠标点下勾选框,对于有点腱鞘炎的我,简直酸爽上天。

于是乎,找了下自定义快捷键方法。代码如下:

using UnityEditor;
using UnityEngine;
 
public class CustomKeys : Editor
{
    [MenuItem("Custom快捷键/F1按键 _F1")]
    static void EditorCustorkKeys1()
    {
        Transform active = Selection.activeTransform;
        if (active == null)
            return;
        bool isactive = active.gameObject.activeSelf;
        active.gameObject.SetActive(!isactive);
    }
}

将如下脚本文件放入Assets/Editor文件夹下,如没有Editor文件夹 请新建

然后点击F1键,就可实现物体隐藏/显示了,食指解放。。真好

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