android 三星机型奔溃,Android应用程序崩溃在三星Galaxy S3(内存不足错误)
我有一个
Android应用程序,需要一些照片,重新调整大小,并将它们发送到后端服务器.除三星Galaxy S3外,所有其他手机(姜饼和冰淇淋三明治)均可使用此应用程序.每当它拍照并尝试重新调整大小时,它的内存就会耗尽.最初我认为这是重新调整部分的一个问题,我实施了位图对象,并且尝试了所有内容,但仍然保持崩溃.然后我意识到,当应用程序启动时,它正在使用大量的内存.在HTC和所有其他手机上,当我的应用程序启动时,它使用了大约4 MB,但在Galaxy S3上,它占用了大约30MG,几乎是10倍.我似乎无法弄明白什么会导致它占用更多的内存.我正在回收所有的对象和布局(我想).这是我必须调整图像大小的代码:
public static void resizeImage(String pathOfInputImage,
String pathOfOutputImage) {
try {
int inWidth = 0;
int inHeight = 0;
float factor;
InputStream in = new FileInputStream(pathOfInputImage);
BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeStream(in, null, options);
inWidth = options.outWidth;
inHeight = options.outHeight;
in.close();
in = null;
options = null;
if (inWidth > inHeight) {
factor = (float) inHeight / 480;
} else {
factor = (float) inWidth / 480;
}
options = new BitmapFactory.Options();
Bitmap roughBitmap;
if(Build.VERSION.SDK_INT < 12) {
System.gc();
}
try
{
in = new FileInputStream(pathOfInputImage);
options.inSampleSize = 4;
roughBitmap = BitmapFactory.decodeStream(in, null, options);
}
catch (OutOfMemoryError e)
{
roughBitmap = Utils.fetchRoughBitmap(pathOfInputImage, factor);
}
finally
{
roughBitmap = Utils.fetchRoughBitmap(pathOfInputImage, factor);
}
in.close();
in = null;
boolean rotate = false;
Bitmap rotatedBitmap = null;
if (isNeedToRotate(pathOfInputImage)) {
rotate = true;
Matrix m = new Matrix();
m.postRotate(90);
try
{
rotatedBitmap = Bitmap.createBitmap(roughBitmap, 0, 0,
roughBitmap.getWidth(), roughBitmap.getHeight(), m,
true);
}
catch (OutOfMemoryError e)
{
rotatedBitmap = Bitmap.createBitmap(roughBitmap, 0, 0,
roughBitmap.getWidth()/2, roughBitmap.getHeight()/2, m,
true);
}
}
if (rotate) {
Utils.log(TAG, "Rotate Invoked :------->");
int temp = inHeight;
inHeight = inWidth;
inWidth = temp;
}
options.inSampleSize = Math.round(factor);
float dstWidth = (int) inWidth / factor;
float dstHeight = (int) inHeight / factor;
Bitmap resizedBitmap;
if (rotate) {
try
{
resizedBitmap = Bitmap.createScaledBitmap(rotatedBitmap,
(int) dstWidth, (int) dstHeight, true);
}
catch (OutOfMemoryError e)
{
resizedBitmap = Bitmap.createScaledBitmap(rotatedBitmap,
(int) dstWidth/2, (int) dstHeight/2, true);
}
} else {
try
{
resizedBitmap = Bitmap.createScaledBitmap(roughBitmap,
(int) dstWidth, (int) dstHeight, true);
}
catch (OutOfMemoryError e)
{
resizedBitmap = Bitmap.createScaledBitmap(roughBitmap,
(int) dstWidth/2, (int) dstHeight/2, true);
}
}
try
{
FileOutputStream out = new FileOutputStream(pathOfOutputImage);
resizedBitmap.compress(Bitmap.CompressFormat.PNG, 80, out);
}
catch (Exception e) {
Utils.log("Image", e.getMessage() + e);
}
//Free up the memory.
roughBitmap.recycle();
resizedBitmap.recycle();
if (rotatedBitmap != null) {
rotatedBitmap.recycle();
}
} catch (IOException e) {
Utils.log("Image", e.getMessage() + e);
}
}
private static Bitmap fetchRoughBitmap(String pathOfInputImage, float factor)
{
Bitmap roughBitmap = null;
try
{
FileInputStream in = new FileInputStream(pathOfInputImage);
BitmapFactory.Options options = new BitmapFactory.Options();
options.inSampleSize = Math.round(factor);
roughBitmap = BitmapFactory.decodeStream(in, null, options);
return roughBitmap;
}
catch (OutOfMemoryError mem_error)
{
return Utils.fetchRoughBitmap(pathOfInputImage, factor+1);
}
catch (FileNotFoundException e)
{
//return Utils.fetchRoughBitmap(pathOfInputImage, factor+1);
return roughBitmap;
}
}
此代码工作正常,因为我通过递归循环运行它,直到它没有用尽内存,但是我生成的图像只有大约300×300像素,我需要它至少为640×480.我的问题是:
>任何人都可以告诉我,为什么Galaxy S3在HTC手机上首次加载我的应用而不是60%时,会占用高达90%的内存.
>在使我的应用程序运行内存不足的重新调整代码中有什么问题.
任何帮助将不胜感激,因为我已经花了3天这个问题:-(.
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