unity关于android打包性能设置
·
PlayerSettings->OtherSettings
勾上
Auto Graphics API √
Multithreaded Rendering √
Static Batching √
Dynamic Batching √
GPU Skinning √
然后,Edit->Project Settings->Quality
选择Fastest,
V Sync Count设置为Every V Blank
更多推荐
PlayerSettings->OtherSettings
勾上
Auto Graphics API √
Multithreaded Rendering √
Static Batching √
Dynamic Batching √
GPU Skinning √
然后,Edit->Project Settings->Quality
选择Fastest,
V Sync Count设置为Every V Blank
更多推荐
所有评论(0)